


I fear what they consider “an average gaming PC these days”. Of course, we have added new rendering techniques into the engine, which makes it more demanding, but with the computing power an average gaming PC has these days, ArmA III should both look and run well. Do you feel that ArmA III will address these issues? GON: Many people felt that ArmA II was somewhat unoptimised and ran slowly on machines that should have been able to handle it.
