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The breadth of this mod is breathtaking and, perhaps due to its two-person development team, remarkably consistent. The HD Project replaces flat objects with 3D models, corrects mapping discrepancies from the original game, and even visits real-life locations for additional reference work. As ambitious as that sounds, the mod’s scope extends far beyond simply making things prettier. In production since February of 2014, the “project” is a mod that’s updating and replacing virtually every single texture in the game. The current versions can run at 60 fps and a variety of resolutions, but the game’s muddy textures and 2D models have only grown more pronounced with each console generation.Įnter the Resident Evil 4 HD Project.
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Despite its breadth however, Resident Evil 4 has never really received the loving remasters as in titles like Crash Bandicoot or Shadow of the Colossus. The last three PlayStations, iOS, a surprisingly good Wii version and a Central/South American console called the “Zeebo” are just a few of the platforms included in the game’s long legacy. Since its original release on the GameCube in 2005, Resident Evil 4 has been ported to seemingly every console known to gamers.
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